Just played this again a week or so ago with a Wiz/PM and Deekin, on Very Difficult, using TonyK's AI. Deekin was armed with Enseric the Dagger (+7, hasted, and acid damage from Rizolvir, plus black pearl STR drain from Chapter 2 dracolich cultists, and flaming weapon from me) and I had a Fiery Power Quarterstaff (+7, hasted, acid and regen from Rizolvir, black pearl STR drain, flaming). Overall, the battle was remarkably easy, though I might have just gotten lucky.
Neutralizing clerics early seems like a good strategy, lest they help the others last longer than they would. But, I've never really seen Maugrim heal or resurrect his buddies.
I started by casting True Seeing on myself. Then I cast Wail (my char had epic spell focus in necro and greater spell penetration) and that took out Maugrim and Koth (Grimgnaw saved or resisted, Belpheron and Crimson are immune to death magic). I saw that Belpheron already had a spell mantle up and was buffing, so I cast Mord's on him and then Bigby's Crushing on Crimson. Deekin had sung and was now keeping Grimgnaw busy, so I targeted an empowered IGMS so that it would only hit the lich (Crimson was off to the side). Bye, bye, Belphie, though he had gotten a Bigby's off on Deeekin. Another IGMS takes down Crimson and then Deekin and I whittle down Grimgnaw.
(I've played it through before, starting by casting Mass Blindness/Deafness with similar results. IMO, that's a pretty good spell and almost no one is immune to it.)
This is one of those battles that can be killer the first time you play it, but gets much easier if you plan it a little before going in. Obviously, playing a caster gives plenty of options. But, even a straightforward melee party can do this, though I still recommend taking down Belpheron early.
Modifié par MrZork, 05 octobre 2011 - 08:08 .