After thinking about this longer, I can recall an area in the OC where, if I either set up traps nearby or entered while invisible, once the enemies spawned per a trigger zone, they would all be invisible and stay that way no matter how close proximity was. Â All I could do was let my hench do battle while I kept healing it. Â Somehow the hench AI could target where my PC couldn't. Â As many times as I reloaded, the exact thing would happen and in all future games. Still today, I have no idea what caused it unless some script isn't firing right or a variable isn't setting properly. Â And that's the only place in any of the campaigns that ever did that.
Probably not related to the OP's specific problem, but an image-rendering burp nonetheless.
Modifié par HipMaestro, 24 septembre 2010 - 01:55 .