^ Thank you for the link and advice, but as I said in the other thread, I've read, memorized, and taken notes on dozens of descriptions, builds and testimonies by different people who've played Shifters. I know they're not that powerful, but people who've "cracked the system" (as it were) have said they can be decent if you build them correctly: invest the right stats, feats, abilities, levels, equipment, use the right shape for the right situations, maybe take a few levels in a different class, etc. That's why I've checked them out.
I'm still kind of stuck though because each class has something different to offer. Rangers are stronger in combat, but shifters have social skills. I can and have played rangers in basically every game, but I haven't/can't play a shifter anywhere else because they're pretty much limited to this game. Ranger will be comfortably familiar because I know that class inside and out, while shifter will offer something new, exciting, and challenging. They're pretty tied all across the board.
I'm not that fond of "strength" for its own sake though. I don't play the games for combat, I play for the character interactions. I get through the combat to get to the story. So as long as my character's class is strong enough that I don't get killed every two steps or fail to land more than a 2 hp hit, I'm happy.
As for the ranger, I don't like cross-classing with rangers, unless it's to take levels in wizard to become an arcane archer. In the first placce, I'll always play an elf, so multi-classing in anything but wizard will give an XP dock. (Then again, does a 20% XP dock really hurt in the long run?) In the second place, to be brutally honest, I'm not interested in the classes that offer charisma or conversation skills. I'd also have to take enough levels for them to make a difference, so multiclassing and cross-class skill-picking are out.
I don't know. Like I said. If I miss out on something fun or important because my character is uncouth or uncharismatic, I would be upset. Again, NWN2 had a lot of conversations and encounters where having some sort of conversation skill (even if it was just one like intimidate or diplomacy) could make the conversation more fun or open new dialogue branches. I never actually got a chance to try it out, but I also heard that some romances in NWN1 required you to be charismatic or successful in some conversation skills to even get it started.
Again, I'm not playing just to plow enemies, I'm playing for the story I heard was great. If I miss out on parts of the story because my character is not considered charismatic enough, it'll be really disappointing.