Author Topic: Adventures In Arnheim  (Read 979 times)

Legacy_henesua

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Adventures In Arnheim
« Reply #15 on: June 23, 2012, 05:10:17 pm »


               Here are some screenshots of Negotiations in Falkswoud provided by Renter6 from our June 2nd event in Arnheim.

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Legacy_henesua

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Adventures In Arnheim
« Reply #16 on: July 02, 2012, 12:21:24 am »


               We had a great time last night. The party seems to be gelling, and the setting seems to be coming together as well. Karvon posted the chat log from the session, titling it A Visit to an Old Fort.

Here are screenshots of Parley with Magda provided by Renter6.

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Legacy_henesua

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Adventures In Arnheim
« Reply #17 on: July 12, 2012, 12:26:29 am »


               Event: Return from Visser Hill
Setting: Arnheim
Schedule: July 14th (6pm PST / 9pm EST)
Characters: Same as last time or for new recruits a new character starting at level 1 which will only be playable in the Arnheim setting. (Character creation information)

Setup:
While searching for Adermarkt’s kidnapped children, our party of adventurers met Magda, the witch of Visser Hill. A deal was struck with Magda and sealed according to the old ways, by an exchange of something personal, in this case locks of hair. Magda agreed to rescue the children kidnapped by the frogmen, and in turn requested that the party speak well of her to Ulric Orman, innkeeper and unofficial mayor of Adermarkt.

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If you are interested in joining us, please send me a PM. I can put the module online for you to make a character.
Custom Content downloading and installation instructions.

We also have an IRC channel in which I will try to make myself available to answer questions about the setting. There I am known as The_Magus.
               
               

               


                     Modifié par henesua, 11 juillet 2012 - 11:27 .
                     
                  


            

Legacy_henesua

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Adventures In Arnheim
« Reply #18 on: July 22, 2012, 11:16:47 pm »


               Event: Unmasking Goblin Ned
Setting: Arnheim
Schedule: August 11th (6pm PST / 9pm EST) (RSS Feed)
Server: Arnheim (108.64.228.78:5121)
Characters: Same as last time or for new recruits a new character starting at level 1 which will only be playable in the Arnheim setting. (Character creation information)

Setup:
Upon returning to Orman's Rest, our party of adventurers discovered that the man thought to be Old Ned was actually a polymorphed goblin. Old Ned's family however refuses to believe that the creature is anything other than their Old Ned, and should they take Goblin Ned back to their home, the goblin will be able to stay in Adermarkt indefinitely, protected by the Rule of Hospitality. In order to prevent this, the adventurers agreed to gather ingredients for a magic potion capable of revealing the goblin for what it is to Old Ned's family. Although they were able to acquire the potion, no one has yet been able to unmask Goblin Ned. (Thanks to Karvon for the session log)

________________________________________

If you are interested in joining us, please send me a PM. I can put the module online early for you to make a character. Custom Content downloading and installation instructions.

We also now have an IRC channel in which I will try to make myself available to answer questions about the setting. There I am known as The_Magus.
               
               

               


                     Modifié par henesua, 03 août 2012 - 05:54 .