Author Topic: Forgotten Realms – The North  (Read 1221 times)

Legacy_Eagles Talon

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Forgotten Realms – The North
« on: July 24, 2010, 08:43:06 pm »


               Greetings and Well Met,

The North. Ah, the North! A land filled with adventure and stories. A land seemingly always poised for battle and yet peaceful. A land bursting with intrigue, politics, religion, treachery, beauty, economic prosperity, and much, much more.

In the North you will find yourself immersed in an amazing world with many others of like mind. The North has hundreds of places to visit and explore. You and the people you meet there will interact with all kinds of people and creatures. You can scale mountains, cross deserts, and travel beneath the waters. Challenges will be met and overcome. With good teamwork between you and your fellow adventurers, nothing can stand in your way! Riches, fame, or perhaps just a quiet place in the wilderness that you can call your own could be yours someday in The North.

The North has some of the greatest crafters in all of Faerun. Local artisans can make anything from a tasty apple pie up to items of great magic. Resources abound in this wonderful land. The economy supports as many crafters as wish to pursue their crafts.

Visit the great city of Silverymoon, the Gem of the North. It is a peaceful city of good folk. A melting pot of various races on Faerun: Humans, Elves, Dwarves, Halflings and many others are not uncommon on the streets of this fair city. Meet up and have a drink in the Golden Oak Inn. Shop in the finest stores. Join a local guild. Spend some time crafting fine goods yourself for fun or profit. Centrally located in the North, Silverymoon is a stepping off point for many an adventure to rid the lands of evil doers.

Or try your fortune in the Zhentarim controlled city of Llorkh. Llorkh is a rugged city in the southern portion of The North. Filled with its own brand of adventure, those that aspire to greatness, regardless of the consequences, would find Llorkh to be a fitting place to live. Not what many would call a vacation destination, Llorkh has been known to favor commerce. It is located on a major trading route, and boasts many an exotic fare. Visit the Worried Wyvern and try your hand at a game of chance. Stop by the Old Cemetery and learn some of the history of those that could not make it in Llorkh. But watch your step here, as there are many that would put you behind them in their quest for power and glory.

Then if you are really up for a challenge, there is the Underdark. The great Drow city of Menzoberranzan lies deep under the surface of Faerun. Ah, the Drow, where your closest friend may be your biggest enemy. Where sisters slay sisters and males know their place. Miles and miles of underground tunnels, caverns, and cities are yours to explore and control. Some Drow never see the light of day. And mostly, they prefer it that way.

So, kick back, clear your schedule, have some refreshment nearby, and get ready to enter a world like none other. Forgotten Realms – The North.

Listed in GameSpy under Role-Play.

For more information visit our Web Site and Forums at http://fr-thenorth.net

Oracle and SteeleButterfly, World Leads

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The North Features:

Levels: 1-40
Crafting: Custom Dynamic Crafting System
Magic: Low-Med Max +5 (+6 Crafted)
Quests: World Campaign and many individual quests
Play-styles supported: Role-play and groups encouraged
Player PvP: No (exception by permission), Area settings vary
Server Instances: 1 - very stable server environment â€“ little to no lag - very infrequent server resets.
Areas: Over 400 - three starting cities in based on allignment and race including Underdark.
Alignments: Any
Races: Standard Plus - See Website
Upgraded: Bioware Patch 1.69 and CEP 2.03
HAKS: 5-6 besides CEP, listed in our forums for easy access
Leveling: NPC Driven training to level, Low to Moderate XP (maxed out at around 50-60 per kill at higher levels) 
Guilds: Player Run Guilds supported and encouraged - several currently active
Banking: Custom Banking and storage system
Housing: Various levels of character owned housing from appartments to manors
Social: Social Status ranks from Criminal to Arch Duke with perks
Travel: Standard transitions, boat system, guides, Portal System
Rest: food required for rest. Bedroll improves quality of sleep. Inns provide best rest. Heavy armor reduces quality of sleep.
Dev Support: Strong
DM Support: Strong
Staff: Active World Leads, Dev Team, DM Team
               
               

               


                     Modifié par Eagles Talon, 08 mars 2011 - 05:04 .
                     
                  


            

Legacy_Eagles Talon

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Forgotten Realms – The North
« Reply #1 on: November 02, 2010, 08:53:30 am »


               We will soon be transitioning back to one single server instance.  While multiple server instances were a benifit at one time, there are jsut too many bugs in the transitioning.  A more stable North is on the way.  Coming this month to a North near you!
               
               

               
            

Legacy_Eagles Talon

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Forgotten Realms – The North
« Reply #2 on: February 27, 2011, 05:41:20 am »


               Forgotten Realms-the North has returned to a single server instance.  We'd like to thank those that consulted for us to get this process up and running smoothly.  We have a large world and originally split the module to give us room to grow.  With the new processes in place there is plenty of room and we'll be making very good use of it.

Forgotten Realms-the North - Under Role Play on GameSpy.
               
               

               
            

Legacy_Eagles Talon

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« Reply #3 on: March 08, 2011, 05:05:11 am »


               Original post updated
               
               

               
            

Legacy_Eagles Talon

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Forgotten Realms – The North
« Reply #4 on: August 04, 2011, 01:59:31 pm »


               The following appears today in the local news of Nesme...


Nesme Siege Lifted!

The years-long occupation of parts of the great city of Nesme has been lifted.  Sources in Nesme report that the group known as the Swords of the Silver Marches was largely responsible for this great moment.  The actual end battle was not held in Nesme, but the results here in the city were immediate.  When the Swords and their allies were returning to Nesme, the demonic forces within the city were already disorganized and being routed by the city militia.

It all started a few years ago, when the group known as the Swords of the Silver Marches started supporting the efforts of the city forces against the occupation.  Over these last years the Swords had donated equipment, food, resources and large amounts of gold to the cause.

Reports have also been received that the Swords have made several alliances with other humanoid groups to help Nesme, like certain Uthgardt and Lizardfolk tribes.  These alliances have interrupted enemy supply lines and provided information to the Swords about the attackers in Nesme.

The Swords were supporters of the healers in the city and championed the arrival of Sarah Smythe, who has become one of the favorite new merchants now located in the city outskirts.  Along with the riders of Nesme, these Swords have labored tirelessly for years in the hopes of freeing Nesme of the occupation.

Recently Nesme had a change in attackers.  The Swords and their allies made things difficult indeed for the attackers, and eventually some of them left the city, only to be replaced by more powerful assailants.  Demons and elementals took over for bugbears and giants.  But this did not deter the Swords.  They went into action researching, scrying, and continuing to seek more allies and information. One of the newer allies of the Swords was a Spellguard working out of Silverymoon.  The Spellguard, known by the name Gravesill, helped the Swords with some research and has not been seen recently.

Last night, members of the Swords organization, along with associates, entered ancient mines beneath the city of Nesme and travelled bravely into the Abyss.  There they fought and destroyed the mastermind of the attacks on Nesme, one Demon Lord Kostchtchie.  Kostchtchie and his other demon generals were destroyed forever through the great personal risk and sacrifice of our own Swords of the Silver Marches and their associates.

The City Council of Nesme will be planning a day of celebration to Honor the Swords of the Silver Marches and will announce the day of the event when there has been time to coordinate with the Swords members.

//The Swords of the Silver Marches is a totally player run guild within the Forgotten Realms The North playerbase.  This campaign was two years in the making and was totally player driven and staff supported.
               
               

               
            

Legacy_kalbaern

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Forgotten Realms – The North
« Reply #5 on: August 04, 2011, 05:56:04 pm »


               Congrats on your recent admission into the NWN vault Hall of Fame as well.