Hi Folks,
Has anyone been able to make creature multiple attacks work right? The engine does not do the right thing according to my reading of the rules. Take for example a troll. claw/claw/bite. In old school DnD, where I started, that would be three attacks per round all with normal to hit chance. In 3.5 that should be 3 attacks per round too, but with 2 claws as primary at full BAB and 1 secondary bite at -5. The engine does 0/-5/-10/-15 etc.
Haste does not seem to help. Nor does setting the number of attacks (using the misnamed SetBaseAttackBonus).
So I tried giving the second claw item a +5 to hit. But there seems to be no logic about which order the creature weapons are used. (This could have been partly an artifact of having SetBaseAttackBonus(3) before applying haste, thus giving 4 attacks per round spread across 3 weapons -- i'll undo that later when I do more testing). But I'm seeing things like: 13/3/3/-7 and 8/3/-2/-2 and 13/8/3/-7 (the creature's BAB is currently . Those numbers show the same +5 claw being used multiples times, sometimes in a row. (13/8/3 for example). W/o the +5 and with 4 attacks it should be 8/3/-2/-7.
What I'd like to see is 8/8/3 repeating (I have not added the required +5 to the bite yet. I'll put a +1 on that for more testing so I can see which attack uses the bite).
Has anyone still around fought this battle before?
Edit: I have read (on posts on these boards) but not yet tested that EffectModifyAttacks does not add full BAB attacks as stated in the lexicon. I will try that too but I expect it to add attacks using the -5 progression as well.
Thanks,
meaglyn