I was curious if scripting could make it possible for sorcerers to select the appropriate spells for their level if they take pale master levels.
Wizards can scribe spells from scrolls but sorcerers have no method of adding the spells they should have at the appropriate levels. I've modified my scripts so that half of Pale Master levels + 1 (so its by the book and they get the casting lvl at 1, 3, 5, etc) are added to their primary casting class for determining total casting level. With this in place, a character with 10 levels of wizard or sorcerer and 30 levels of pale master have a total casting level of 26 at level 40. Technically, with this set up, a sorcerer should have all his spells by level 29 (when he takes his 19th level of pale master). Currently a sorcerer must take 20 levels of sorcerer to get all their spells and thus are limited to taking only 20 levels of palemaster if they want to have all the spells they should have available.
I'm just wondering if, with proper scripting, a conversation could be used to allow a sorcerer to select the appropriate spells based on their total casting level. Is this something the game engine can allow with scripting or is that something only doable with leto (and thus booting the character).