Hi all!
Im creating a cannon wich, when used, fires the first object in front of him, you can rotate the cannon.
But im having a hard time trying to get the first object the cannon is facing, how do you get if an object is facing another?
I imagine that is with getfacing() wich its not relative to the target, and getfacingfromlocation() wich somehow always returns 90 but i cant figure out how...
Another idea i tried is getting the first object in a spellcylinder shape... but this is very odd, and its always in the same place no matter wich rotation the cannon have.
Thank you '>