I have a door that starts out closed and locked. It's going to be an area transition, but not when it starts.
At the beginning, theh player speaks to a certain NPC and is given a quest.
After the player has completed a quest, and spoken to the NPC again, I want several things to happen.
1. I want the NPC to step aside
2. I want the door to change from shut to standing open
3. I want the lock to go away
4. I want the area transition to enable.
Does anyone have a tutorial online or can someone please give me instructions and perhaps the names of any existing scripts that I can call to accomplish this stuff?