Author Topic: on player rest  (Read 314 times)

Legacy_Surek

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on player rest
« on: January 25, 2014, 06:55:05 pm »


               I noticed that when a player rests it removes permanent effects
is their anyway to stop this from happening?



 Normal
 0
 
 
 
 
 false
 false
 false
 
 EN-US
 X-NONE
 X-NONE
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 


 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 



/* Style Definitions */
table.MsoNormalTable
   {mso-style-name:"Table Normal";
   mso-tstyle-rowband-size:0;
   mso-tstyle-colband-size:0;
   mso-style-noshow:yes;
   mso-style-priority:99;
   mso-style-parent:"";
   mso-padding-alt:0in 5.4pt 0in 5.4pt;
   mso-para-margin-top:0in;
   mso-para-margin-right:0in;
   mso-para-margin-bottom:10.0pt;
   mso-para-margin-left:0in;
   line-height:115%;
   mso-pagination:widow-orphan;
   font-size:11.0pt;
   font-family:"Calibri","sans-serif";
   mso-ascii-font-family:Calibri;
   mso-ascii-theme-font:minor-latin;
   mso-hansi-font-family:Calibri;
   mso-hansi-theme-font:minor-latin;}
               
               

               
            

Legacy_Squatting Monk

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on player rest
« Reply #1 on: January 25, 2014, 09:23:42 pm »


               Yes, you can use SupernaturalEffect() on the effect before you apply it.