Creature or a container (chests mainly, but creatures would be great too) I'm using a system that picks stuff based on a dice roll, from source chests that I stuff in an unaccessible area.
But the basic's the same. I can create instances that have a certain amount of things in a stack, but I'd rather have a script get stacked items like gold, to a certain amount (anything between 1 and 100 for example).
Modifié par JerrodAmolyan, 16 novembre 2013 - 08:42 .