ShaDoOoW wrote...
I guess I didn't understood then, are you saying that crashing due to the too many memorized spells have been fixed in 1.69?
Yup. It's possible, however, that I'm remembering a patch before 1.69, which is why I was quick to yeild on your suggestion that the other was an issue as well. I'm pretty sure it was actually 1.69, but this was years and years ago, so...
Still that doesn't mean the Craig Welburn or whoever wrote that list meant this. The known spells crash might have been also fixed. Nevermind, I guess its up to the OP to test it, test requires server running with dozens new spells for wizard and scrolls to allow wizard learn them and a client wizard that will teach them and try to relog.
I agree. I was more focused on answering the OP to the best of my knowledge, as were you. At this point I think we've both done that, and are just hashing out our respective recollections.
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Despite not being able to find the old code, I did find a reference to it, and the issue on our forums, in 2007:
LinkFunky