ffbj wrote...
effect eEffect = EffectMovementSpeedIncrease(112 + d4(2));
effect eEffect1 = EffectMovementSpeedIncrease(105 + d4(1));
//change number to change speed
effect eSpeed = SupernaturalEffect(eEffect);
effect eSpeed1 = SupernaturalEffect(eEffect);
The EffectMovementSpeedIncrease() command is not a continuous function. Up to 99 it acts as a percentage for increasing the speed. 100 and above it acts as setting the speed to a percentage of the prior value. That is 12 is the same improvement as 112 each adding 12% additional speed or multiplying your current speed by 112%.
Modifié par WhiZard, 10 septembre 2013 - 06:45 .