Thayan wrote...
The 1.69 patch included a module OnEnter script called x3_mod_def_enter that calls a function which will revert a PC's appearance to what is coded for their base race. This is because if a PC is not marked as mounted, and they do not appear to have a horse 'tail', it acts as a way to reset the PC's race to what the designers think it should be based on the PC's base race. Therefore, to use the 1.69 mounts as Bioware implemented them and have subrace PCs maintain their appearance, you need to modify multiple functions in the x3_inc_horse script to either use a variable you store persistently which has the subrace's true appearance. Either that, or if you're not using the 1.69 mount system - stop the horse code in he x3_mod_def_enter from running.
fyi this is long time fixed in my unofficial patch
Modifié par ShaDoOoW, 14 septembre 2013 - 11:09 .