Thanks for pointing those two out FP ...
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However, upon examining them closely I wonder what it would take to make the next form of animal ai,
The Carnivore /predator.
I notice how unclever the natural animal carnivores behave. (aka not using stealth, multiple attacks from multiple sources, feint and dodge etc, etc) I am no scripter, but such a program, if it exsists, in conjunction with a spawner and perhaps a "flocking" sub-routine, it might help create a more realistic ecology which could run in an area independent of a quest or basic spawn. Perhaps a placeable which spawns a simple food chain.
Or even, due to the stealthy nature of the carnivore(s), it might be possible to even have a foxhunt. Or even a raptor hunt. (hehehe..)
Any thoughts....?
Modifié par Killmonger, 16 juin 2013 - 02:15 .