Author Topic: Question about The_Krit's Alternate Horse Scripts  (Read 324 times)

Legacy_Pstemarie

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Question about The_Krit's Alternate Horse Scripts
« on: January 20, 2013, 04:56:08 pm »


               I'm hoping that either The_Krit or Axe will see this...

I have intergrated The_Krit's Alternate Horse Scripts with Axe's Killer Death System. So far I've been able to match up all the horse functions in XP3/KDS except one. Does anyone know which function in AHS replaces the default KillTheHorse function?

I think its HorseHandlePCDeath but I'm not 100% certain. Yes, KillTheHorse is called from KDS OnPlayerDeath event, but the function specifically kills the horse. The_Krit's HorseHandlePCDeath removes the horse as if it were a henchman. Thus I'm not sure where to proceed.
               
               

               


                     Modifié par Pstemarie, 20 janvier 2013 - 05:23 .
                     
                  


            

Legacy_Pstemarie

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Question about The_Krit's Alternate Horse Scripts
« Reply #1 on: January 20, 2013, 09:03:55 pm »


               Well I'm pretty sure, after some further testing, that I've got this figured out. It seems that HorseHandlePCDeath is the replacement function for KillTheHorse. Since AHS handles horses as henchmen it would make sense that you'd just want to remove the henchman horse as opposed to actually killing it as BioWare's method does.
               
               

               


                     Modifié par Pstemarie, 20 janvier 2013 - 09:04 .