Hello there, I'd like when saving player status to database to also save if they are affected by a poison or a disease so that when they log back the poison or disease is applied again... But I don't find how to proceed: I know how to find if a PC is affected by a disease or poison type of effect but I don't know how to retrieve the information of this poison/disease (is it devil_chill or demon_fever for example...). Is there a way to do that without using nwnx?? (I just use knat's nbde)
Thanks!
Edit: are these effects created via a spell script? If so would GetEffectSpellId work?
Modifié par Krevett, 23 août 2012 - 12:52 .