Can anyone help me edit OC quests/events that have class restrictions on
them? For starters, I'm trying to edit Eltoora's script to make it look
like I'm a wizard, bard, or a sorcerer no matter what class I'm in. I'm
completely new to the toolset but I have basic understanding of the
tools.
int StartingConditional()
{
int bCondition = GetLevelByclass(class_TYPE_SORCERER,GetPCSpeaker()) == 0 &&
GetLevelByclass(class_TYPE_WIZARD,GetPCSpeaker()) == 0 &&
GetLevelByclass(class_TYPE_BARD,GetPCSpeaker()) == 0 ;
return bCondition;
}
This is the script that determine wether you get the non-magic adept conversation or not, if I'm correct. From what I can understand, you get this conversation route automatically when the script detects you don't have a level of the 3 arcane spellcasters. So how do I avoid this route? Do I need to delete the 'conditions'? Or does adding every class in those 'conditions' work?
Also, is it possible to 'export' these changes and 'import' them to the OC like an override file? I don't really like to edit the OC module since I might make mistakes.
Modifié par SVKnight, 28 juillet 2012 - 11:40 .