I tried to hide alignments by changing the string references in some 2da files, but it turned out wrong: the alignment stays on the character sheet, but disappears from creature properties in the toolset. I now realize that the files I changed, iprp_aligngrp.2da and iprp_alignment.2da probably refer to item properties. Where might I alter the strings that appear on the character sheet? Is it possible?
I examined a lot of the .mdl files, but couldn't find what I need. The most I was able to do was (re)move the panel that displays character name, full alignment and class. I don't want to hide all of that, and I wasn't able to remove the alignment from the list below, the one in the form of "lawful(#) good(#)". I did this in a text editor, as I don't know a fancier way.
I would like to either remove the bits from the character sheet that display full alignment (on top), alignment title, lawful(#) good(#), or to change the strings to " " and "Unknown". Then all companion NPCs would be set to True Neutral and it would say Unknown(50) Unknown(50) . It's probably a weird question, but is any of that possible, or are these strings hardcoded (together)?
Modifié par Lovelamb, 06 juillet 2012 - 05:27 .