Author Topic: How to update old mod to access new functions?  (Read 316 times)

Legacy_georage

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How to update old mod to access new functions?
« on: March 07, 2012, 07:57:50 pm »


               I have an old mod I am updating. I'd like to use the new functions (like SetName and GetColor)

I know there's a default Bioware script I need to update, but I can't remember how I did that in the past. 

Anyone have any ideas?

Thanks 
               
               

               
            

Legacy_FunkySwerve

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How to update old mod to access new functions?
« Reply #1 on: March 07, 2012, 08:20:31 pm »


               It should be automatically updated when you open and save the module in an updated toolset. You might run into a problem with this if you modified nwscript (the core bioware include) or other bioware includes.

Funky
               
               

               
            

Legacy_georage

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How to update old mod to access new functions?
« Reply #2 on: March 07, 2012, 09:45:04 pm »


               Ahhh, thanks. I had overwritten that in a hak pak. Thx funky! You rule.