Grani wrote...
I basically need this "text appears when"
script with the condition that a weapon is stored in a container. Could
anyone do such script, please?
Change the tagnames below to the actual tagnames of the chest & wpn...
string sChest = "chesttagname";
string sWpn = "wpntagname";
int StartingConditional()
{int i = FALSE; if(GetItemPossessedBy(GetObjectByTag(sChest), sWpn)!=ObjectInvalid){ i = TRUE; } return i;}
Modifié par _Guile, 20 février 2012 - 01:00 .