void main()
{
object oSelf = OBJECT_SELF;
object oPC = GetLastUsedBy();
AssignCommand(oPC, ActionSit(oSelf));
DelayCommand(1.5f,ActionStartConversation(oPC, "tmp_introduction"));
}
That's it. Basically they sit, waits a bit for the animation to finish and starts conversation. I guess any 'Action' is gonna stop them from sitting. So ActionStartConversation really isn't a clean option. I'm currently playing with BeginConversation to see what might work.
Modifié par grostilzirelman, 25 novembre 2011 - 11:49 .