Author Topic: Spell recovery on Relog  (Read 441 times)

Legacy_KMdS

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Spell recovery on Relog
« on: October 13, 2011, 01:12:42 am »


               Are players still able to relog and recover spells and various feat uses?  Are there any BW options to the cinfig file to set a limit to this or is this still a scripted control issue?
               
               

               
            

Legacy_GhostOfGod

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Spell recovery on Relog
« Reply #1 on: October 13, 2011, 01:31:59 am »


               In the nwnplayer.ini file there is an option under "Server Options": Restore Spell Uses On Login=0

Might be what you are looking for.
               
               

               


                     Modifié par GhostOfGod, 13 octobre 2011 - 12:32 .
                     
                  


            

Legacy_Shadooow

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Spell recovery on Relog
« Reply #2 on: October 13, 2011, 01:32:48 am »


               patch 1.69 brought new ini setting to fix this

Restore Spell Uses On Login=1

however, this method has some issues like that you lost bonus spell slots gained from Great Ability feats every time you log in, very annoying. Feat uses dont replenish since I started playing.

And still, after relog character is fully healed and living again. Bioware doesnt take care of this in last patch so its still up to builder.
               
               

               
            

Legacy_KMdS

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Spell recovery on Relog
« Reply #3 on: October 13, 2011, 01:47:17 am »


               Pre 1.69 spells were recovered by reloging as well as death and HP's.  From what I hear, spell recovery can now be controled through the use of the "Restore Spell Uses On Login" in the nwnplayer.ini file?  If I understand you correctly, ShadoOow, upon setting the "Restore Spell Uses On Login = 1" you still won't recover bonus slots from Great Ability featsif you relog?

My question is if I set "Restore Spell Uses On Login=0" does that mean that players will NOT recover spells used during a server instance.  Does this extend through multiple server instances?

About feat uses, prior to 1.69 there were some multiuse feats that could be reset to full uses if a player reloged, is that still the case?
               
               

               
            

Legacy_Shadooow

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Spell recovery on Relog
« Reply #4 on: October 13, 2011, 02:05:47 am »


               

KMdS wrote...

Pre 1.69 spells were recovered by reloging as well as death and HP's.  From what I hear, spell recovery can now be controled through the use of the "Restore Spell Uses On Login" in the nwnplayer.ini file?  If I understand you correctly, ShadoOow, upon setting the "Restore Spell Uses On Login = 1" you still won't recover bonus slots from Great Ability featsif you relog?

Well no, you wont recorer them because you lose those bonus spell slots from ability granted by a feat. You will have to set those spell slots again when you log in. Each time.

My question is if I set "Restore Spell Uses On Login=0" does that mean that players will NOT recover spells used during a server instance.  Does this extend through multiple server instances?

the value of 0 is default and means that spell uses will be restored to maximum after relog. Value of 1 restore them into what they were before exiting a server. And yes it does work even thorought multiple server instances.

About feat uses, prior to 1.69 there were some multiuse feats that could be reset to full uses if a player reloged, is that still the case?

Which were they? I have been modding before 1.69 and after and I havent notice any to refill after relog with or withouth that ini option set to 1.