Assuming that everything within [feat.2da] and [spells.2da] is set up properly...
... the [cls_feat_*.2da] files are to be edited accordingly.
For example, for the Monk class you would edit the [cls_feat_monk.2da] file.
Here is explanation of the columns in it.
-- FeatLabel
String. Just a label for doc purpose.
-- FeatIndex
Integer. Index into feat.2da
-- List
Integer. Valid values...
-1: feat granted at creation, at level 1.
0: feat is choosable.
1: feat can be chosen as a bonus feat or normal feat.
2: feat can only be chosen as a class bonus feat.
3: feat is granted at the level specified by GrantedOnLevel.
-- GrantedOnLevel
Integer. class level [1..40] at which feat is awarded.
Or -1 if feat is not automatically granted at any level, and
must be chosen.
-- OnMenu
Integer. Valid values...
1 if appears on radial menu.
0 if does not appear on radial menu.
[EDIT]By the way, this question was to be asked at the Custom Content forum.
Just remember it next time :-)
-fox
Modifié par the.gray.fox, 26 juillet 2011 - 12:50 .