Author Topic: Henchmen Level Failed?  (Read 413 times)

Legacy_Omega27

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Henchmen Level Failed?
« on: June 23, 2011, 07:58:51 pm »


               I have my mod, and just about every scripts works. I have a total of 7 henchmen and 3 wont level up, it just so happen to be my 3 mage classes. Im not exactlly 100% sure on what the issue is ive tried taking away all there spells and giving them "Special Abilities" to use, well that didnt work at all.
I have the Tag and Blueprint set right i do belive, but at the same time ive notice it dosnt matter in a sense.
i have one of my Henchmen whos blue says mavhal003 and she levels up just fine, even with her class set as undead. I also have a henchmen:
thats a Female Druid, her blueprint actually is formated the original way, along with tag, but when it comes to leveling it says "X failed to level up in class2? what exactlly does all this mean please help, im ready yo put my mod on the site '<img'>.
               
               

               
            

Legacy_Mudeye

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Henchmen Level Failed?
« Reply #1 on: June 23, 2011, 10:40:42 pm »


               The automatic leveling only works if the henchman has leveled up completely automatically from level 1.
You can give them starting feats and so on, but they must start at level 1 and always be leveled up automatically. 

Below is a link to a post from earlier that shows some script code for leveling up an npc that keeps leveled relative to the PC (1 level below actually). 


social.bioware.com/forum/1/topic/192/index/5200671#5230692
               
               

               


                     Modifié par Mudeye, 23 juin 2011 - 09:45 .
                     
                  


            

Legacy_Omega27

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Henchmen Level Failed?
« Reply #2 on: June 23, 2011, 11:34:40 pm »


               oh, ok i think i understand because all my mages are at the starting lv 5/8/10
               
               

               
            

Legacy_Mudeye

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Henchmen Level Failed?
« Reply #3 on: June 24, 2011, 12:06:14 am »


               Yup. If you make them at 1 and then use the auto leveling, like in the scripts shown, then they can level up.
               
               

               
            

Legacy_Omega27

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Henchmen Level Failed?
« Reply #4 on: June 24, 2011, 03:42:19 am »


               Oh one more question, when my mages level. Will they learn new spells? or do i have to assign those in toolset?
               
               

               
            

Legacy_Mudeye

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Henchmen Level Failed?
« Reply #5 on: June 24, 2011, 05:06:49 pm »


               They should learn new spells.  You can customize them somewhat by specifying a package.  You shouldn't have to make a henchman above level 1 with the toolset.  If you use the scripts from the example the henchman will automatically level up to match the PC during the game.
               
               

               
            

Legacy_Omega27

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Henchmen Level Failed?
« Reply #6 on: June 25, 2011, 07:31:58 am »


               ok just wanted to make sure, because i want to make my Bard/Paladin/Cleric  the main healer of the team, just wanted to make sure with the above script that as they level new spells will be learned.