Henesua, just to echo something GhostOfGod said: If you look for a "sweet spot" which is constrained by the most constraining situation you're likely to encounter and then create dynamic cutscenes based on that information, you can probably pull off what you want.
Whether you're artistically pleased with the result, however, is another matter.
I'm going to be up front and admit that I haven't played with camera stuff for about a year and a half, maybe two. But glancing over this thread, I wonder if you've tried playing around with
StoreCameraFacing to get the data you want? I really don't know but I wanted to mention it as an option.
I've just used the camera to make NWN a side-scroller and do King's Quest-style "security camera" views so unfortunately I don't recall having much experience with that specific function.
Modifié par OldTimeRadio, 11 juin 2011 - 05:05 .