Author Topic: unique power use book/play reading animation  (Read 385 times)

Legacy_archer4217

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unique power use book/play reading animation
« on: March 17, 2011, 02:17:19 am »


               Hi all, '^_^'

Before I jump into attempting to write a script, I'd figure I'd ask if anyone here has seen one already available.

What I'd like to have is a book with unique power script that makes the character do the reading animation while at the same time the window opens that lets players read what is written in the book, and then when the player closes the window, the character stops the reading animation.

Thanks in advance :happy:
               
               

               
            

Legacy_Lightfoot8

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unique power use book/play reading animation
« Reply #1 on: March 17, 2011, 02:56:26 am »


               Where it would be simple to start the reading animantion when the unique power was used. I see no way to automaticly turn it off when the player closes the window.  Unless the unique power started a conversation that held the contents of the book. 

If you use CEP or have a book that is equipable without cep, I would like to suggest another way.  You could attatch a TabBased script to the book that:

One Sets the Discription of the book if it is not equipted to something like. 

  "You have to have this book in your hands in order to read it"

Two.  Returns the discription of the book back to normal when it is equipted.


When the book is equipted you will be able to see it in there hands.
               
               

               


                     Modifié par Lightfoot8, 17 mars 2011 - 02:57 .
                     
                  


            

Legacy_archer4217

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unique power use book/play reading animation
« Reply #2 on: March 17, 2011, 03:39:17 am »


               Thanks Lightfoot '<img'>