I just wanted to illucidate a method I use to add a bit of spice to spawns and also give certain areas a specific flavor. This method is to list int's in the variables for the area, and then using that int within the body of your spawn script. For instance lets say I have 3 int's Demonic, Bounty, Bandit. Then in the body of the script I would add in 3 lines referring to each of those int's. So the script checks if the area has any of those int's set to 1 and then will spawn a specific creature that you list in the body of the script, but only if the int query returns true.