GhostOfGod wrote...
While on this subject, how would you then make it so that the corpse is destroyed if clicked on(has no loot) or if the loot is taken from it? This is one of those things I've just never known about.
This sounds to be the default behavior if you set the creature to leave a lootable corpse in the toolset. If you are leaving bodybags then you can adjust the scripts on each bags blueprint to do what you want.