Author Topic: NWNX Persistent Faction system  (Read 606 times)

Legacy_hexmendacious

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NWNX Persistent Faction system
« on: January 07, 2011, 10:34:43 pm »


               Does anyone know of any Persistent Faction systems that use NWNX available on the vault? I searched but didn't find much in the way of faction systems, except for those that use token variables. I have some ideas about how I want my persistent factions to work but not sure how to create the tables and set it all up.

If something like doesn't exist, is there any code on the vault that might give me some guidelines on working on the scripting the faction system for my PW?  All suggestions welcome.  Thank you.
               
               

               
            

Legacy_hexmendacious

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NWNX Persistent Faction system
« Reply #1 on: January 07, 2011, 10:55:32 pm »


               Well I just noticed this post over here by TSMDude.  I'm going to check that out.  Any other suggestions welcome '<img'>


Vidorin's Factions By Token System

Kingdom of Paramon PW

If you use the Kingdom of Paramon module there is a faction system in there that allows you to do some nice things.

Second God War

2nd God has some great features and ideas as well.


               
               

               


                     Modifié par hexmendacious, 07 janvier 2011 - 10:56 .
                     
                  


            

Legacy_ffbj

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NWNX Persistent Faction system
« Reply #2 on: January 08, 2011, 04:08:47 pm »


               What I used in Second God War was Vendalus PRR:
http://nwvault.ign.c....Detail&id=2400
               
               

               
            

Legacy_DM_Vecna

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NWNX Persistent Faction system
« Reply #3 on: January 09, 2011, 01:16:20 am »


               I created a system based on others I found, mostly I used the PRR system floating around. I have 40 custom factions all sequestered in an area. Each one represents a faction. This all ties in to NWNX database. It does what the PRR system advertises though I had to adjust it heavily to actually work. I am fixing a few of the dm tools but I can post my scripts and SQLdump if you want to look at how I have it set up.
               
               

               
            

Legacy_hexmendacious

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NWNX Persistent Faction system
« Reply #4 on: January 09, 2011, 04:49:18 am »


               Oh my, Vecna, that would be awesome.  I think I stumbled on some of your posts on nwnx about this very thing.  That's what I'm trying to do!  Yes, both of you, I was thinking of using the PRR as the basis... I'd really appreciate those scripts Vecna.  Right now I'm doing a SQL tutorial trying to get my head around it, but I'm still pretty lost...
               
               

               
            

Legacy_DM_Vecna

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NWNX Persistent Faction system
« Reply #5 on: January 09, 2011, 06:19:14 am »


               Yeah ffbj helped me out to get some things running in the past. I will try and host the files soon. For NWNX use MySQL Workbench. It helped me so much in being able to actually look at the database and have a ui. I will try to get a vault submission up this week.
               
               

               
            

Legacy_DM_Vecna

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NWNX Persistent Faction system
« Reply #6 on: January 09, 2011, 06:20:12 am »


               or feel free to email me vecna@favorcraft.net I can just email you what I have