Hmm I dont like to butt in but if you store local HP on the dmfi dice bag will this work too if char is dead or do I still need the death token script?
void main()
{
object oPC = GetExitingObject();
object oStorage = GetItemPossessedBy(oPC, "dmfi_dicebag");
SetLocalInt(oStorage, "CurrentHitPoints", 3);
ExportSingleCharacter(oPC);
}
I put that in my onclientexit and it didnt work ...is there a script I need to put in the onclient enter to recall the HP?
EDIT: I found these a they work nicely
http://nwn.bioware.c...625285&forum=47
Modifié par Knight_Shield, 22 décembre 2010 - 11:18 .