so at the moment i'm useing the default nwn rest system with no goodies added except a save charactor option. i've been looking on the vault for a rest script that will do a few things:
make it so i can choose what monsters spawn in what areas i need them in, so if i only wanted bandits spawning in area A, they wouldn't spawn in area B... ever...
give a random chance of a player having a spawn drop on them that i can set, so one area can have a 20% chance and another can have a 60%, or whatever...
if anyone would like to help out by sending a link to a script like this or possibly makeing one, it would be appreciated.
thanks in advance