hi
i think feats such as improved expertise may be completely disabled by editing the 2da file in the server.
http://nwn2forums.bi...&forum=115&sp=0
But then to include it in the mod I would have to manually ensure the amended 2da file is carried all aound with the mod. Is there a way to edit the feat using scripting within the toolset window? Then the amended feat scripts will always be carried in just one file?
im hoping to disable expertise and improved expertise. in the past one person accomplished it this way but I dont know what a player tool is?
http://social.biowar...32384/1#3326715