The mod I'm working on has outer gates that can be breached after taking enough damage. I'm trying to make a tool that allows PCs to repair damage to said gates. (and, if I can get this working, also seige weapons) Problem is, Lexicon says:
"EffectHeal has no effect when applied to placeables and doors. To the
authors' knowledge, there is no way to restore a door's or a placeable's
hitpoints. If applied to them, it will mearly fail and do nothing.
"
Soooo, is there a reasonable way to make an effect restore some HPs to an object?
On the server "Castle Defense" there's a gate repair system, but the builder seems to have written a custom "bashing" system where each blow counts as 1% damage to a gate. I'd rather avoid a tedious and cumbersome system of local ints, calculations, and heartbeat blah blah blah for this, especially as we're taking gate vs. NPCs AND PCs as opposed to gate vs. stupid monsters that stand there and whack away predictably. I don't even know if his sytem would work in my mod.