Author Topic: OnPlayerChat based crafting system?  (Read 2339 times)

Legacy_TheSpiritedLass

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OnPlayerChat based crafting system?
« Reply #30 on: July 28, 2010, 04:29:17 pm »


               Send me the source code of what you want added and I'll see what I can do?  DM commands are something I'm more likely to add to Tink (my dm listener system) versus this player based, no restrictions on who can do what, system.  



Very very old version of Tink, she has learned a lot since this posting:  http://nwvault.ign.c...d=20023&id=3477



And this isn't my system, I'm just adding some things to Mad Rabbit's work. =)  He made it very easy to adapt and expand.
               
               

               
            

Legacy_TSMDude

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OnPlayerChat based crafting system?
« Reply #31 on: July 28, 2010, 04:51:42 pm »


               KK...will send it to you via your norm mail and one of my 212 alts, lol...will not be able to do it till tomorrow though due to work.
               
               

               
            

Legacy_TheSpiritedLass

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OnPlayerChat based crafting system?
« Reply #32 on: July 28, 2010, 05:17:29 pm »


               Only 212?  Come on... isn't that number a bit low?  *sassy grin*
               
               

               
            

Legacy_TheSpiritedLass

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OnPlayerChat based crafting system?
« Reply #33 on: July 29, 2010, 05:42:35 pm »


               I've done some work on the remaing emote and animation type commands.  Hug, tch, etc.  Round one of the code is done but I'm out of time to test it before heading on vacation tomorrow.  I'll pick back up working on this system sometime after we get back.  Probably not right away though.
               
               

               
            

Legacy_TheSpiritedLass

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OnPlayerChat based crafting system?
« Reply #34 on: September 05, 2010, 12:03:28 am »


               /emo commands are all tested and done.



The /hug, /lap, /tch and /sex ones I'll have to test on the server.  



I've added a new set of commands to toggle ACTION_MODE_* on and off.



ACTION MODES

(*) Indicates a special feat or class is required to use this action mode.

/act cst = Defensive Casting (*)

/act dct OR dtc = Detect

/act dty = Dirty Fighting (*)

/act exp = Expertise (*)

/act fob = Flurry of Blows (*)

/act iex = Improved Expertise (*)

/act ipw = Improved Power Attack (*)

/act pry = Parry

/act pwr = Power Attack (*)

/act rap = Rapid Shot (*)

/act stl = Stealth