I installed Project Q in the way mentioned here (at the end of the page) to use it in OC (an probably SoU, HoU and custom modules as well).
It is, simply put, awesome. My rogues now wears a backback instead of an awkward cloak, a hood instead of a helmet and really nice looking leather armor. The weapons also look way better and I can't really tell how much I like the new monsters. Orc look very cool now. Stonegolems are awesome. Zombies look like, well, Zombies and so on.
There is one problem I've encountered with rings and amulets, however. They all use the same graphic in the inventory now. All rings look like an mundane silver ring now. All amulets look like a glittering necklace now (just with altered color). This doesn't look very good, but I could live with that. It is also pretty inconvenient when it comes to inventory management. I have a lot of rings in my inventory. To see which ring is which I know have to hover over each one with my mouse. This is pretty annoying. I also see no advantage in changing the inventory graphics of rings and amulets at all.
Ist there a way to fix this? Or can I edit Project Q somehow that it does not alter the properties of those two item groups? While we are on it: Can I also get the vanilla look of bolts, arrow and the like back? I think the vanilla ones look better.
By the way: I also use some other custom content in my current installation. I hope this is not the reason for the error. Right now I am also using: Customize Character Override HAK (CCOH 4.1), Alternate Combat Animations Pack (ACP v4.0) (merged the two dialog tlks), TheBarbarian NWN Heads and Henchman Inventory & Battle AI Mod. All of them are pretty awesome and I'd like to continue using them if possible.
I appreciate every bit of help. Thank you.