Author Topic: Respawn: Y U NO STAHP!  (Read 746 times)

Legacy_Jedijax

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Respawn: Y U NO STAHP!
« on: April 01, 2016, 06:35:34 am »


               

Greetings! I am presently working on a public release of a PW, but alas... these works are very low on RPG value and very heavy on hack and slash for my taste, so it's taking me days to turn it into a single player adventure. Thing is, I have successfully done this before with other public releases of old PWs, but this one refuses to cooperate.


 


Question is, how can I turn off respawning without having to go into every area, and selecting "single shot" for each encounter? Is there a script or something I can include that may save me the weeks of work manual changes would require? Although the PW supposably has a script regulating such, none of my tampering with the fdelay value for respawns seems to work. They all keep to the delay time set in each individual encounter.


 


Thanks in advance!




               
               

               
            

Legacy_Proleric

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Respawn: Y U NO STAHP!
« Reply #1 on: April 01, 2016, 06:58:31 am »


               

moneo is your friend.


 


Well worth the learning curve. I've used it countless times to fix module-wide issues.



               
               

               
            

Legacy_Jedijax

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Respawn: Y U NO STAHP!
« Reply #2 on: April 01, 2016, 07:13:27 am »


               

OH MY GOD! I had never heard of this thing! Thank you so much, Proleric! It seems to be exactly what I've been needing all this time!