Thanks for the 1.71 tileset fix. I appreciate all the work you've done in fixing the core tilesets.
The reason I don't install the CPP is the same reason I don't install anything with a lot of scripting, namely I want to understand what the scripts are doing so that if something breaks in the module, I can fix it. I'm still a novice scripter so that rules out most of the scripting packages out there. Consequently, the majority of the custom content I use are models and textures. Using CPP in its entirety is too big a commitment for me to make at this time.
Well if you run into some issue caused by CPP script, and those sometimes happens under rare circumstances, you can write into CPP forum or just PM me, Im now around and Im happy to help anyone trying to integrate CPP into their module.
Since its so easy to uninstall it, you can just try it, find out if it causes some issues, and if it does then uninstall it. It fixes so many vanilla issues that one or two issues that might happen after installing (and which are usually caused because builder didn't also merged 2das) weren't reason to uninstall it for most builders who actually tried it. But majority of builder actually didn't even tried.
Installing CPP should be seamless and should not cause any issues - if it does its a bug in CPP design and I fixed all of them in 1.72development.