I didn't do any texture work -> I used what came with Baron Rage's package (link provided on the vault page). It may be relatively straightforward for you to update the texture, if you prefer the CEP texture, by grabbing the CEP one out of their HAKs, possibly renaming it (if CEP changed the name from source), and then sticking it in a higher priority HAK in your HAK list. The water textures tend to get reused a lot, and you may be able to update the whole set's water fairly quickly and reasonably.
As an example, I once changed a CTP tileset's water features to all look like blood with a single texture update, as an experiment. That said, it depends on the tileset, but I suspect it will be a strong possibility for anything derived from an old original BW tileset.
-Dave