Bioware Archive
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
DKIM Added to mail server - to improve email activation.
Home
Help
Login
Register
Bioware Archive
»
Bioware Archive V2
»
Custom Content and Community Expansion Pack
»
Unwanted "flying" in Dwarven Halls
« previous
next »
Print
Pages:
1
[
2
]
Author
Topic: Unwanted "flying" in Dwarven Halls (Read 772 times)
Legacy_kalbaern
Hero Member
Posts: 1531
Karma: +0/-0
Unwanted "flying" in Dwarven Halls
«
Reply #15 on:
February 22, 2016, 09:44:08 pm »
Could you possibly share your CEP fixes? Like you I have several areas built with their version, but had recently closed off most of them due to the sighting thru walls issues *mutters something about beholders firing thru rooms with locked doors*.
Logged
Legacy_Proleric
Hero Member
Posts: 1750
Karma: +0/-0
Unwanted "flying" in Dwarven Halls
«
Reply #16 on:
February 23, 2016, 07:13:43 am »
Could you possibly share your CEP fixes?
Sure.
http://neverwinterva
...ven-halls-patch
This works fine for me in unit testing. I'm still working on end-to-end testing in my module. I'll report any snags found.
Logged
Legacy_kalbaern
Hero Member
Posts: 1531
Karma: +0/-0
Unwanted "flying" in Dwarven Halls
«
Reply #17 on:
February 24, 2016, 11:41:55 pm »
thanks Proleric ... I'll give it a try.
Logged
Print
Pages:
1
[
2
]
« previous
next »
Bioware Archive
»
Bioware Archive V2
»
Custom Content and Community Expansion Pack
»
Unwanted "flying" in Dwarven Halls