Author Topic: Could use help with Dark Sun races.  (Read 584 times)

Legacy_Tonden_Ockay

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Could use help with Dark Sun races.
« on: January 12, 2016, 01:02:33 am »


               

Hi all


 


    I have been hanging around NWN off and on since the day it came out. I have only really started learning more about making custom content in the past year or so. A friend of mine is a really BIG Dark Sun fan. He wanted me to make a NWN Dark Sun game , but I told him I don't have that kind of time. I did tell him that I would help him if he wanted to make it. So he has been hammering away at making the first adventure for his game.


 


    That said he asked me to make a post on here to see if anyone would be willing to help with a few things. He is even willing to pay $10 to $20 US dollars per race that is playable by PC's. Its not a lot of money but he doesn't have a lot to spend so it is what it is.


 


Dark Sun Races


 


Half-Giant


HalfGiant.jpg


 


Tri-Keen
2162274-10_thrikreen.jpg


Mul


Dark_Sun_-_Shattered_Lands_Coverart.png


 


 


If these panned out then they might be a few more he would like done as well. But these are the main three at the minute.


 


If anyone would like to help great if not that is fine as well. I thought it never hurts to ask.



               
               

               
            

Legacy_MerricksDad

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Could use help with Dark Sun races.
« Reply #1 on: January 12, 2016, 02:42:21 am »


               

I think thri-kreen was already done wasn't it? Project Q I think and/or CODI. Converting it to playable humanoid might be as easy as converting it into a "skin" you can wear in the "robe" slot. Then all you need to do is make a few custom overlay parts for the chest and what not. It wouldn't be too difficult to actually make the character. Making it customizable in the same way human and elf are with the gear is what keeps people from bothering with such things. The problem in doing that is that you have to make parts for the new race which line up with the OC races. But not only the OC parts. You also have to make parts for all the custom OC race parts that you have.


 


The alternative, and I've used this before, especially with skinned PC's, is to make race specific armor parts. This lets you completely change the order of the armor parts built in fitting system. You can then bypass any appearances you don't want to duplicate from OC races, and just work immediately forward.


 


I did similar with my skinned characters, because I gave each skinned character a different physique. Belril was always in a robe, so I affixed it to his character as a skin option, and then made only the parts I needed that would poke out from under ALL robes, just in case he switched on me. For Nania and her twin Nacia, they had smaller teen female physiques, so they could wear parts on their chest that the larger women could not. Since one was a rogue, and one was a sorceress, they had a lot of form-fitting gear that could not be worn by the warrior women of different shapes. Ernin was not exactly large, so the normal human female shapes could fit her body. On the other hand, literally, Jennica was missing an arm, and had interchangeable parts for the limb, which needed special treatment when considering weapons. Most of the elves were able to use super basic models, but two of the drow had to be custom. First there was the drider Raist, which I designed as simply as possible, because nobody wants to make that much gear for such a creature unless you are going to use it A LOT. He's a very specific priest, so I didn't see a lot of point to going into depth with all the possible combinations, since for the purposes of my modules, you would never be able to play a non Raist drider. On the other hand, there was a need for multiple larger male drow that the base elf model could not accommodate, so I further fleshed that out by working more with the OC human model.


Perhaps what you should ask your friend is this: What is he going to do with it, and what future use will he need from it. I'm all for the lazy method of doing the least for the most. So if he has a specific need, or a few specific needs, maybe making those specific needs would be more realistic. Otherwise you are talking days of work for a single character type. And that work is specifically tedious and repetitive.


Something like a Mul is less so, because it is basically a larger human looking dwarf. You could technically get away with a few new heads, maybe some new scarred arms and legs models, and then make anybody who comes in as human subtype Mul automatically scale down using a scaling invisible dummy. That would work, but only assuming you don't have mounts. I did similar when I was working with Duergar mods. The same could be done ( I mean exactly the same) for the half-giant, unless you wanted a hunched appearance.


 


Alternately, such an easy humanoid clone could be made programmatically, as long as somebody already had all the model parts out and ready. I know a few on here that could do the Mul really quickly for you (not me).



               
               

               
            

Legacy_Tonden_Ockay

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Could use help with Dark Sun races.
« Reply #2 on: January 12, 2016, 03:53:58 am »


               

First thanks for the insight MerricksDad


 


He would like to recreate all 11 of the 2nd Ed AD&D flip book adventures. Then one day may be turn them into a server. He is dreaming BIG but its what he wants and he has quit gaming and has only been working on this project for the past month or two. Who knows may be he will do it. I will help him where I can and when I can but I have a lot going on in real life.


 


So long story short we wants to create 11 different adventures that could become a nice start for a PW server.


 


I would think that he would be fine with Mul and Half Giant being just a reworked Human. He may be ok with them even using the same heads. After all if they use the same heads then he could find some human head hak packs to use as well.



               
               

               
            

Legacy_Failed.Bard

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Could use help with Dark Sun races.
« Reply #3 on: January 12, 2016, 08:35:28 am »


               

With the differences in the stats for darksun races and standard, you'll be needing to make changes in the racialtypes.2da as well.  That's as easy as changing a few values with a text editor, though, so that'll be one of the easier parts of what needs doing.


 


 



               
               

               
            

Legacy_Tarot Redhand

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Could use help with Dark Sun races.
« Reply #4 on: January 13, 2016, 11:43:08 pm »


               

You have got the Custom Content Challenge December 2013: Dark Sun haven't you? Contains Thri-Kreen and so much more.


 


TR



               
               

               
            

Legacy_Shemsu-Heru

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Could use help with Dark Sun races.
« Reply #5 on: January 31, 2016, 02:01:26 pm »


               

Half-giants have already been done:


"Half-Giant Dynamic Player Race" by Spoonmerlin:


 


http://neverwinterva...mic-player-race


 


1114980082fullres.jpg


 


Alternatively you could use half-ogres for them:


"Half Ogres" by nirvy:


http://neverwinterva...kpak/half-ogres


 


1155325076fullres.jpg


 


Also you should take a look to "Athasian Nights Dark Sun"; A combined MOD with includes some DS races as Half-giants and even new models for elves, that made them taller like the athasian ones. Also includes athasian classes like the psionic and other things. Its and old MOD, and I think that it's not update to the latest NWN versions. Unfortunately I think that it's in Portuguese...


 


http://neverwinterva...nights-dark-sun


 


 


PD for the Muls  you could use a subrace sistem script. And made them as a human subrace...



               
               

               
            

Legacy_Tonden_Ockay

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Could use help with Dark Sun races.
« Reply #6 on: January 31, 2016, 04:29:39 pm »


               

Thanks a lot Shemsu-Heru


 


I will forward this info to my friend. I'm sure he will find it very helpful. 



               
               

               
            

Legacy_Tarot Redhand

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Could use help with Dark Sun races.
« Reply #7 on: January 31, 2016, 05:10:09 pm »


               

If it is in Portuguese then Google Translate may come in useful. You just have to be able to get passed the "flatpack instructions" version of fractured English that usually results.  '<img'>


 


TR