Recently the generous lady at Obsidian Dawn released some new photoshop brushes. This prompted me to update 2 of my offerings on the vault - TR's Arcane Circles to version 2 and TR's Runes to version 3. That is not the whole story though. Looking at my Arcane Circles I thought they didn't look magical enough and the same goes for the Arcane Runes (as opposed to the Nordic Runes both in my runes package). Then I had an idea (never a wise move) and implemented it. So now, not only have I more than doubled (just) the number (to 47) of Arcane Circles in that package, I have now made them all glow in the dark. As for the runes... Well I have left the Nordic Runes unchanged. However I have added 44 new Arcane Runes and made all the Arcane Runes glow in the dark.
All of the 47 Arcane Circles in version 2.
PC centre stage amidst six of now glowing circles.
A few of the new cicrcles as well as an old one.
Look carefully - the PC amidst more of the new circles.
The new runes are somewhat skinny - all the easier to hide them. However, switch off the lights and
Hey presto! There they are.
That's right, the wall Arcane Runes glow as well.
Including the new ones.
Anyway, you may well want the links, so here you go - TR's Arcane Circles version 2 and TR's Runes version 3. Please be advised that I have left the previous versions on both pages for legacy purposes.
One final thing and it's all my own fault. I am afraid that this new version of my runes is not 100% compatible with version 2. Through an oversight, I didn't update my master placeables.2da when I added vertical runes in version 2. With version 3 I have corrected this error. Unfortunately this means that any wall runes used from version 2 do not work without editing of their blueprints if you upgrade to version 3. Sorry.
TR