Author Topic: Door transition problem (Fixed)  (Read 319 times)

Legacy_Borden Haelven

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Door transition problem (Fixed)
« on: December 18, 2014, 02:39:21 am »


               

I have a door in the hole on my Wreck interior that works fine door to door but which is REALLY hard to highlight when it's set to target a waypoint. (For use with placeable version of wreck) Any clues?



               
               

               
            

Legacy_Borden Haelven

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Door transition problem (Fixed)
« Reply #1 on: December 18, 2014, 03:37:56 am »


               

Fixed it. Silly me had the door origin just off the walkable section of the walkmesh. Moved  it & tweaked the door model accordingly and all is well.  ':rolleyes:'