Author Topic: Changing the Menu-music  (Read 389 times)

Legacy_Tolkiens Padawan

  • Jr. Member
  • **
  • Posts: 60
  • Karma: +0/-0
Changing the Menu-music
« on: May 30, 2014, 05:51:57 pm »


               

Is there a way to change the music played in the main menu and the following menus until a game is loaded? Thank you.



               
               

               
            

Legacy_MannyJabrielle

  • Sr. Member
  • ****
  • Posts: 275
  • Karma: +0/-0
Changing the Menu-music
« Reply #1 on: May 30, 2014, 06:05:37 pm »


               

Yes.


 


In your NWN\music directory is a bmu file named mus_X2theme.bmu


 


Back that file up, and then replace it with a renamed bmu of your choice.  If you want to use a music track that's not normally found in NWN, such as a favorite mp3, you can use this program to convert the mp3 to bmu: http://nwvault.ign.c...r.detail&id=225


 


Just keep in mind that this will also change the "XP2 Theme" music ingame for areas that use that particular music track.



               
               

               
            

Legacy_Tolkiens Padawan

  • Jr. Member
  • **
  • Posts: 60
  • Karma: +0/-0
Changing the Menu-music
« Reply #2 on: May 30, 2014, 08:02:07 pm »


               

Great. Thank you very much.



               
               

               
            

Legacy_henesua

  • Hero Member
  • *****
  • Posts: 6519
  • Karma: +0/-0
Changing the Menu-music
« Reply #3 on: May 30, 2014, 08:39:46 pm »


               

i extended functionality to background music slightly. The thread is at Playing music tracks in sequence.


 


i have upgraded that script recently but not reposted. if anyone is interested let me know and I'll post it.


 


The key to the whole thing is to extend the 2da with a new collumn. I actually make a new 2da for ambient music called ambientmusic_x.2da and in that 2da include a column for the length of the track in seconds. I did this as an integer, but it might be better to do this as a float if you are able to get the precise length of the track.


 


I do this all crudely. I simply look at the file in a music app and look at the running time, then enter that value in the 2da. Then once I have that information the script can be used to change the background music when the track ends.