Would there be any use for/interest in a version of Velmar's Tileset Creator that would work with gMax?
I've been tossing the idea around for a couple of years now, had a plan of attack all drawn up and due to one thing or another have only just recently made some solid progress. However, to make things move a little faster, I could really use one, two or even a few people to help me on the testing side. It would allow me to work more on the code while someone else tests the things I think I may have gotten working properly.
Requirements:
- gMax
- The ability to provide constructive feedback with screenshots (for clarity) if necessary
- The patience needed when dealing with pre-Beta software (it will most likely spit, cough, choke and puke quite often)
As for the progress I mentioned earlier. It's all very rudimentary at the moment. The rollouts open, the helpers are placeable, I can load an existing .set file and it will re-write that .set file. That's as far as I've gotten with it, but I guess that's a lot further than it was before I started.
MDA