Ok here is a small package of some stones that override shuriken 11-18
https://www.dropbox....rowingStones.7z
To get the shuriken to appear as stones when they are thrown, you will need to either:
1) make a new weapon type
- clone the shurken line in baseitems 2da
- change the "AmmunitionType" column to a new number (see ammunitiontypes.2da to determine what number is next)
- add a related row to ammunitiontypes.2da
- set the ammo appearance (model column in ammunitiontypes.2da) to one of the stones' weapon models (such as wthsh_011)
2) make all shuriken look like stones when thrown
- override the shuriken projectile model with one of my stone models (such as copy wthsh_011.mdl to wthsh_001.mdl)
Neither is very hard.
I've left the stone models a bit oversized in the hand so you can see them before you play with them. Shuriken tend to never actually leave the hand when thrown, so it looks really stupid. I'd suggest they get shrunk down to at least half their size so they are mostly hidden in the hand, like most shuriken.