IMHO, we need to improve what we have first. The 2 specific available tilesets could be improved in many ways.
For exemple the Atmosphere tileset could be redone with a more transparent look, tree shadows could be transformed in cloud shadows, features and buildings groups would probably need a more original look as for now they are just light blue repainted standard elements for the most part.
The Wildspace tileset could be improved in many ways too: adding raised/lowered terrain, better asteroids, better transparent nebulas, better 3D star effects, floating island features, phlogiston effects, cristal sphere entrance/exit, etc.
I would love to do something like all that, but i am just a struggling GMax beginner, he...
'> , working on new Speljammer skyboxes. If you are interested in helping, don't forget the Bioware "NwN SpellJammers" group.
Modifié par CaveGnome, 23 février 2014 - 05:27 .