ShaDoOoW wrote...
oh gloves/bracers only, that explains why I and probably noone else haven encountered it
Well you are correct they does glow red, I assume you already tried to change all various values right? Confirming your discovery then. If you found some workaround let us know.
I tried a few things, one of which is ReqFeat of armor proficiency. Which works as expected, (PC with heavy armor can equip, one without cannot) but still always glows red for both. But I have not tried changing every possible column
'> In my real module I have the tlk lines all changed. I added and removed BaseAC, changed AC enhancement type, etc. None of which of course changed this problem I might try adding a required feat to the regular bracers line just to see if it will glow red when appropriate, but that would be more just to get a better idea of what the bug actually is.
My work around may be just to put a note in the documentation somewhere
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Thanks for the sanity check!