Author Topic: Aar! Parrots be fixed.  (Read 462 times)

Legacy_The Amethyst Dragon

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Aar! Parrots be fixed.
« on: December 11, 2013, 08:14:22 pm »


               Back in 2010, there was this beginner model maker that went by the name of "The Amethyst Dragon" who wanted to contribute to some new "custom content challenge" thing.  He decided that to fit the pirate theme, he'd contribute a pair of parrots...because all good pirates need a parrot on their shoulders.

The inexperienced model maker found the perfect parrot to work with, already made to sit on a perch as a placeable.  Some exporting, importing, cutting, and repositioning later...and there was a parrot!  A retexture later, and there were two!

A couple years pass, and it's brought to the model maker's attention that something just isn't right about the parrots.  Once adopted by a pirate, the birds were just too stubborn.  They never wanted to leave the shoulder of their owner!

At first thinking it was a scripting issue, the model maker attempted script changes and methods for removing the birds...but still they stayed put.  Then the model maker went into the models and manually changed the "classification" from character to effect (which it should have been in the first place).  Still the persistent birds dug in their talons, refusing to be removed from "their" pirates.

Finally, very late last night, the model maker realized that the parrots still had their old animations from their days as a placeable.  He removed those animations, tested his existing scripting (which is also used for his perfectly functioning VFX quivers and arrows), and lo and behold...the parrots could now be removed from the shoulders they'd been attached to for years!

Thanks to a timely email from Proleric this morning, I was reminded that I needed to actually get the fixed VFX parrot models out to the community.  They're now available for download from the original Sept. 2010 CCC page at the Vault as the file "parrot_fix.7z".  Just download after you've grabbed the original CCC files and overwrite the old parrots with the new ones.

Aar!  The parrots be fixed now.

'Posted
               
               

               
            

Legacy_Tarot Redhand

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Aar! Parrots be fixed.
« Reply #1 on: December 11, 2013, 09:30:13 pm »


               Don't forget to also update the new vault page as well AD.

TR
               
               

               
            

Legacy_YeoldeFog

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Aar! Parrots be fixed.
« Reply #2 on: December 12, 2013, 12:34:08 am »


               I'm going to use this...
               
               

               
            

Legacy_The Amethyst Dragon

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Aar! Parrots be fixed.
« Reply #3 on: December 12, 2013, 02:32:24 am »


               

Tarot Redhand wrote...

Don't forget to also update the new vault page as well AD.

I have not found the Sept. 2010 CCC on the new Vault to update it.
               
               

               
            

Legacy_Rolo Kipp

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Aar! Parrots be fixed.
« Reply #4 on: December 13, 2013, 07:09:44 pm »


               <mourns...>

My bad there... never did the 2010 challenges. Always meant to get back to them, but they're not migrated yet.

<...all the time he's killed>
               
               

               
            

Legacy_henesua

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Aar! Parrots be fixed.
« Reply #5 on: December 13, 2013, 07:16:00 pm »


               i realized that I've been using these as they were included in Project Q. I wonder if these fixes were already made there or if I never noticed because I never unsummoned a parrot.... '<img'>
               
               

               
            

Legacy_Pstemarie

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Aar! Parrots be fixed.
« Reply #6 on: December 13, 2013, 08:28:12 pm »


               Arrrr! They be fixed in Project Q now too....
               
               

               
            

Legacy_Killmonger

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Aar! Parrots be fixed.
« Reply #7 on: December 13, 2013, 10:36:07 pm »


               Shiver me timbers !!

Nwn just got even better.... again (!)

Thank you for the update
               
               

               
            

Legacy_Pstemarie

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Aar! Parrots be fixed.
« Reply #8 on: December 13, 2013, 11:50:32 pm »


               

Pstemarie wrote...

Arrrr! They be fixed in Project Q now too!


....or at least they will in v1.7 - which, Santa willing, might be under the tree this year...
               
               

               


                     Modifié par Pstemarie, 13 décembre 2013 - 11:51 .
                     
                  


            

Legacy_henesua

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Aar! Parrots be fixed.
« Reply #9 on: December 14, 2013, 12:15:53 am »


               

Pstemarie wrote...

Pstemarie wrote...

Arrrr! They be fixed in Project Q now too!


....or at least they will in v1.7 - which, Santa willing, might be under the tree this year...


....

*explodes from tidings of joy*
               
               

               
            

Legacy_The Amethyst Dragon

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Aar! Parrots be fixed.
« Reply #10 on: December 14, 2013, 01:16:34 am »


               

henesua wrote...

Pstemarie wrote...

Pstemarie wrote...
Arrrr! They be fixed in Project Q now too!

....or at least they will in v1.7 - which, Santa willing, might be under the tree this year...

....
*explodes from tidings of joy*

Someone else be responsible for swabbin' the blood off the deck.  My duty be done bringin' the birds.