I am interested in modifying the Tattoo color palette, but am not clear on how it is done. Haven't found a tutorial. Since I have a lot on my plate I don't have time for trial and error. So let me tell you where I am at, and post my questions.
I hope someone has answers or even a link to a tutorial. Some pointers would help me to proceed.
Resources:
I have found
pal_tattoo01.tga and
mypal_tattoo.bmp. And those for skin in the HOTU resources.
- Are there any other resources I need to get my hands on?
- I assume that pal_* contains the actual colors used, and that mypal_* is simply used in the GUI. Am I assuming correctly?
- Whats with the gradient in pal_*? Is the color from left to right, and the gradient have to do with shading in game?
- I see that these are in bands of 1 pixel heights? Is each band a color index? Top band is 0 and so on as you progress down?
What I want to achieve in order of priority:- I want at minimum to the first 16 colors from skin and put them in the Tatoo palette.[/b]
- I want to redo the remaining colors to be more interesting.
Procedure:So... I assume that I modify the files that I found as follows:
- To achieve my first goal: I assume that I simply copy part of the pal_skin.tga and paste it over pal_tattoo01.tga. Correct?
- To achieve the second I could try out my own colors and then experiment with a gradient. Any word of advice on the gradient?
Modifié par henesua, 14 octobre 2013 - 03:12 .